Not sure why lock camera and lock aspect don’t help. It even resets Keyshot’s Camera Focal Length based on Zbrush (which is a nice feature if you are trying to render exactly what you see in zbrush ) Is there an import preference set improperly? BPR to keyshot without changing everything Download and use 100,000+ Building stock photos for free.This usually involves moving / zooming the model without keyshot concern. Jumping back to zbrush as needed to modify / add models.setting up the scene in Keyshot (aspect, backplate (or not), materials, lights, model placement wrt KS ground, etc).You can also set the resolution to one of the presets via the Main menu > Image > Resolution Presets. I’m really confused since I cant recreate the old behavior of workflow: Resolution is the first item found in the Project panel > Image tab. This completely blows the carefully composed Keyshot scene. Fig.1 KeyShot 5 sees an overhaul of the user interface to bring commonly used commands to the fore and open up the system’s various options and commands (HDRI environment and back-plate from ) One of the leading exponents of the standalone crowd is KeyShot. I can’t get keyshot (even older revisions) to behave like i am used to.īackplate or no backplate, even with a locked camera (and locked aspect and resolution), when sending a new BPR from ZB, the KeyShot live Preview render is reset to look like the Zbrush document (including the zbrush camera angle).
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